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Tourne2

In Tournament mode, players compete against the previous attempts (records/ghosts) of 14 other players. Each player's rank is determined by the total number of questions (turns) taken to defeat all enemies.

If there is a tie in number of questions, the tied ranks will be determined by the total time taken to answer questions. On the unlikely chance that both the time taken and the number of questions are the same, the tied players will both be rewarded with the lower rank's reward (e.g. both players that tie for first place will get second place rewards). Time is only associated with the time spent during answering the question; time taken when choosing a question category and using skills are NOT included. Using a skill only takes a turn if it finishes the last battle of the run.

Points are awarded in tournaments for increasing players' Wizard Rank. Players only compete against others of the same Wizard Rank. Beginning at Rank 12, placing in the lower half earns negative points. Players can then get their rank dropped, but cannot go lower than Rank 11.

Wizard Cup Events[]

Wizard cup

Wizard Cup Golden Edition

In Wizard Cup events, players receive Cup Points based on their current Wizard Rank and how well they place in tournaments. These events give a variety of rewards such as golds, crystals, ethers (see Hidden Powers) and limited spirits.

Rewards may take up to two hours to be processed before they are awarded the next day. (e.g. 12:00 AM ~ 2:00 AM)

List of Wizard Cups[]

Event Duration
Wizard Cup: Flower Carnival July 24 to July 27, 2015
Crystallic Wizard Cup May 29 to June 1, 2015
Wizard Cup: Royal Cuisinier II Apr 24 to Apr 27, 2015
Wizard Cup: Dragon Apr 3 to Apr 6, 2015
Hidden Arts Wizard Cup Jan 23 to Jan 26, 2015
Stellar Wizard Cup Dec 26 to Dec 29, 2014
Iron Forged Wizard Cup Nov 21 to Nov 24, 2014
Halloween Wizard Cup Oct 24 to Oct 27, 2014
Chrome Magna Wizard Cup Sep 26 to Sep 29, 2014
Wizard Cup: Legends Aug 22 to Aug 25, 2014
Wizard Cup: Royal Cuisinier July 18 to July 21, 2014
Wizard Cup: Summer Winds June 27 to June 30, 2014
Wizard Cup: Awakening May 23 to May 26, 2014
Harmonic Wizard Cup Apr 25 to Apr 28, 2014
Wizard Cup Winter Fall Edition Mar 7 to Mar 10, 2014
Wizard Cup Twilight Edition Feb 7 to Feb 10, 2014
Wizard Cup Astrological Edition Jan 10 to Jan 13, 2014
Wizard Cup Snowflake Edition Dec 6 to Dec 9, 2013
Wizard Cup Golden Edition Nov 7 to Nov 11, 2013

Rewards[]

There are 3* types of rewards in Wizard Cups.

  1. Daily Ranking Rewards
    The daily ranking rewards are special rewards awarded based on a ranking of points accumulated each day. The points are reset after each day of the event.
  2. Accumulated Points Rewards
    The accumulated points rewards are special rewards given to each Wizard for accumulating the target amount of points. Like the daily ranking, the points are reset after each day, so you can obtain all the items in the list for every day during the event.
  3. Overall Ranking Rewards
    The overall ranking rewards are the rewards for the ranking of points accumulated over the whole period of the event! Unlike the other rewards, the points will not reset after each day.

* Note

Tips[]

Preferred Spirits[]

In tournaments, spirits that may be good in other events and quest may not be as good in tournaments due to the nature of their abilities. In a nutshell, skills that enable the spirits to deal damage as high as possible to enemies in shortest turns possible are preferred.

A list of preferred types of Answer skills are listed below in no particular order:


A list of preferred types of Special skills are listed below in no particular order:


Defensive and survivability-based Answer & Special skills like the ones below are not recommended for tournament use because the enemies can be killed before they inflict too much damage. For instance:


Note: TTC stands for Turn(s) to Charge. iTTC stands for Initial Turn(s) to Charge.

Preferred Formations and Targetting[]

This section talks about in what order your spirits should be placed in your decks (formation) and which spirits attack which enemies (targetting) in tournament battles.

Spirits' Formation - From left to right order

  1. Undivided Trimagicians (Order doesn't matter)
  2. Elemental/Race Slayers
  3. (Any spirits other than specified in this list) (Highest ATK first)
  4. Consecutive attackers (Highest ATK first)
  5. Divided Trimagicians (Highest ATK first)

Targetting Enemies - This is done manually and assuming Answer Skills are activated

  • Undivided/Divided Trimagicians : No need to manual target
  • Elemental/Race Slayers : Enemies with element/race said in the spirits' AS description
  • Consecutive attackers : The enemy with the least HP
  • Other spirits : Depends on enemies' HP and your spirits' ATK.

Note that it's only a general advice.

Targetting depends a lot on your spirits' AS & SS skills, ATK stat, the number of enemies left, enemies' HP & element, etc. Try different targettings if you find previous targettings didn't work.

Tournaments by Rank[]

Rank Enemies Boss Details

Rank 1[]

(3 MP, ~1174-1362 G, ~56-64 EXP)

1 point to next rank

  1. Water Aqua Slime
  2. Water Aqua Plant
  3. Thunder Thunder Slime
  4. Thunder Thunder Plant

Possible Formations:

  • (3, 4, 3) - (ThunderThunderThunder)
  • (3, 3) - (ThunderThunder)
  • (2, 4, 4) - (WaterThunderThunder)
  • (1, 3, 1) - (WaterThunderWater)
  • (1, 1) - (WaterWater)
  • (1, 2, 1) - (WaterWaterWater)

Fire Fire Slime

Water Water Goblin

Water Aqua Slime

Details
Place Gold Points
1 5,000 5
2 3,000 4
3 1,500 3
4 500 2
5 500 1

Rank 2[]

(5 MP, 1051-1260 G, 48-56 EXP)

? points to next rank

  1. Fire Fire Slime
  2. Fire Red Mummy
  3. Thunder Thunder Slime
  4. Thunder Yellow Mummy
  5. Water Wizard Book (Blue)

Possible Formations:

  • (4, 4) - (ThunderThunder)
  • (3, 4, 3) - (ThunderThunderThunder)
  • (4, 4, 4) - (ThunderThunderThunder)
  • (2, 2, 2) - (FireFireFire)
  • (1, 2, 1) - (FireFireFire)
  • (2, 2) - (FireFire)
  • (4, 2, 5) - (ThunderFireWater)
  • (5) - (Water)

Fire Fire Plant

Fire Flame Goblin

Details
Place Gold Points Cup Points
1 10,000 50 40
2 5,000 40 32
3 3,000 30
4
5
6
7 1,000 10 6
8 1,000 10 3

Rank 3[]

(7 MP, ~1,522 G, ~79 EXP)

? points to next rank

  1. Fire Fire Plant
  2. Water Aqua Plant
  3. Thunder Thunder Plant
  4. Fire Fire Raccoon
  5. Thunder Elecflow

Possible Formations:

  • (1, 1) - (FireFire)
  • (2, 2) - (WaterWater)
  • (3, 3) - (ThunderThunder)
  • (1, 2, 3) - (FireWaterThunder)
  • (1, 1, 4) - (FireFireFire)
  • (3, 3, 4) - (ThunderThunderFire)
  • (2, 1, 5) - (WaterFireThunder)
  • (2, 2, 5) - (WaterWaterThunder)
  • (2, 3, 5) - (WaterThunderThunder)

Thunder Elite Thunder Plant

Thunder Elite Thunder Plant

Details
Place Gold Points Cup Points
1 25,000 50 50
2 10,000 40
3 5,000
4 3,000 20
5
6
7
8
9
10
11
12
13
14
15

Rank 4[]

(10 MP, ~1732 G, ~104 EXP)

? points to next rank

  1. Water Frost Rabbit
  2. Thunder Thunder Rabbit
  3. Thunder Thunder Plant
  4. Thunder Thunder Goblin
  5. Fire Fire Raccoon
  6. Thunder Elecflow

Possible Formations:

  • (1, 1) - (WaterWater)
  • (3, 1, 2) - (ThunderWaterThunder)
  • (3, 4, 4) - (ThunderThunderThunder)
  • (4, 3) - (ThunderThunder)
  • (3, 4, 6) - (ThunderThunderThunder)
  • (3, 4, 2) - (ThunderThunderThunder)
  • (3, 4) - (ThunderThunder)
  • (2, 2, 5) - (ThunderThunderFire
  • (3, 1, 4) - (ThunderWaterThunder)

Water Aqua Plant

Water Hail Devil Gunner

Water Aqua Plant

Details
Place Gold Points Cup Points
1 30,000 50 70
2 10,000 40 56
3 5,000 30 42
4
5
6
7
8
9
10
11
12
13
14
15

Rank 5[]

(13 MP, ~2185 G, 132 EXP)

±180 points to next rank

  1. Fire Red Fighter
  2. Fire Red Demon
  3. Fire Flame Devil Gunner
  4. Thunder Thunder Fighter
  5. Thunder Yellow Demon
  6. Thunder Thunder Devil Gunner

Possible Formations:

  • (1, 1, 1) - (FireFireFire)
  • (4, 4, 4) - (ThunderThunderThunder)
  • (5, 5, 5) - (ThunderThunderThunder)
  • (6, 6, 2) - (ThunderThunderFire)
  • (2, 2, 5) - (FireFireThunder)
  • (1, 3, 5) - (FireFireThunder
  • (1, 6, 1) - (FireThunderFire
  • (1, 3, 1) - (FireFireFire)

Fire Elite Red Fighter

Thunder Thunder Plant

Fire Elite Red Fighter

Details
Place Gold Points Cup Points
1 50,000 100 80
2 10,000
3 5,000
4
5
6
7
8
9
10
11
12
13
14
15

Rank 6[]

(13 MP, ~1450 G, 94 EXP)

? points to next rank

  1. Thunder Yellow Demon
  2. Thunder Thunder Devil Gunner
  3. Thunder Thunder Fighter
  4. Water Blue Demon
  5. Water Ice Devil Gunner
  6. Water Blue Fighter
  7. Water Frosh (Rookie)

Possible Formations:

  • (1, 6, 7) - (ThunderWaterWater)
  • (3, 3, 3) - (ThunderThunderThunder)
  • (6, 5, 6) - (WaterWaterWater)
  • (5, 5) - (WaterWater)
  • (4, 4, 4) - (WaterWaterWater)
  • (1) - (Thunder)
Thunder Ryuzetsuran
Details
Place Gold Points Cup Points
1 60,000 100 90
2 10,000
3 5,000 60 54
4
5
6
7 2,000 20 22
8
9
10
11
12
13 500 10 15
14
15

Rank 7[]

(15 MP, 1749-2061 G, 150-170 EXP)

150 points to next rank

  1. Thunder Elecflow
  2. Thunder Yellow Demon
  3. Thunder Elite Thunder Plant
  4. Thunder Plasma Slime
  5. Water Aquaflow
  6. Water Blue Demon
  7. Water Elite Aqua Plant
  8. Water Float Slime

Possible Formations:

  • (8) - (Water)
  • (6, 7) - (WaterWater)
  • (7, 5, 7) - (WaterWaterWater)
  • (3, 1) - (ThunderThunder)
  • (6, 6, 4) - (WaterWaterThunder)
  • (8, 4) - (WaterThunder)
  • (2, 3, 2) - (ThunderThunderThunder)
  • (2, 2, 4) - (ThunderThunderThunder)

Water Frozen Axe Centaur

Thunder Ryuzetsuran

Thunder Thunder Axe Centaur

Details
Place Gold Points Cup Points
1 70,000 100 100
2 10,000 80 80
3 5,000
4
5 3,000
6 3,000 20 27
7
8 3,000
9 2,000 20 15
10 1,000 20 15
11
12 1,000 10 15
13
14
15

Rank 8[]

(15 MP, ~1548-2055 G, 126-162 EXP)

150 points to next rank

  1. Water Ice Devil Gunner
  2. Water Ice Centaur
  3. Water Rocher (Ice Stone)
  4. Water Skeleton Warrior (Water)
  5. Thunder Thunder Devil Gunner
  6. Thunder Thunder Centaur
  7. Thunder Rocher (Thunder Stone)
  8. Thunder Skeleton Warrior (Thunder)

Possible Formations:

  • (2, 2, 2) - (WaterWaterWater)
  • (7, 5, 6) - (ThunderThunderThunder)
  • (5, 5) - (ThunderThunder)
  • (5, 6, 8) - (ThunderThunderThunder)
  • (1, 4) - (WaterThunder)
  • (3, 1, 2) - (WaterWaterWater)
  • (6) - (Thunder)
  • (1, 2, 4) - (WaterWaterWater)
Fire Mad Rock
Details
Place Gold Points Cup Points
1 80,000 100 110
2 10,000
3 5,000 60 66
4 3,000
5 3,000 20 40
6 3,000 20 36
7
8 2,000 20 23
9
10 1,000 20 20
11
12 1,000 10 20
13 500 10 20
14
15

Rank 9[]

(17 MP, ~2046-2613 G, 190-232 EXP)

150 points to next rank

  1. Water Skeleton Warrior (Water)
  2. Water Blue Fighter
  3. Water Frosh (Rookie)
  4. Water Blue Demon
  5. Thunder Skeleton Warrior (Thunder)
  6. Thunder Thunder Fighter
  7. Thunder Pikadake (Rookie)
  8. Thunder Yellow Demon

Possible Formations:

  • (2, 3, 2) - (WaterWaterWater)
  • (8, 2, 6) - (ThunderWaterThunder)
  • (6, 4, 8) - (ThunderWaterThunder)
  • (6, 4, 7) - (ThunderWaterThunder)
  • (1, 1) - (WaterWater)
  • (8, 4, 6) - (ThunderWaterThunder)
  • (5, 5) - (ThunderThunder)

Water Frozen Axe Centaur

Fire Mad Rock

Thunder Thunder Axe Centaur

Details
Place Gold Points Cup Points
1 90,000 110
2 10,000 80 104
3 5,000 60 78
4
5
6
7
8
9
10
11
12
13 500 10 20
14
15 500 10 20

Rank 10[]

(20 MP, 2023-2632 G, 190-238 EXP)

400 points to next rank

  1. Thunder Thunder Devil Gunner
  2. Thunder Thunder Centaur
  3. Thunder Thunder Fighter
  4. Fire Flame Devil Gunner
  5. Fire Fire Centaur
  6. Fire Red Fighter
  7. Fire Wizard Book (Red)
  8. Water Wizard Book (Blue)
  9. Thunder Wizard Book (Yellow)

Possible Formations:

  • (4) - (Fire)
  • (5, 5, 6) - (FireFireFire)
  • (3, 1, 6) - (ThunderThunderFire)
  • (2, 1, 5) - (ThunderThunderFire)
  • (1, 1, 4) - (ThunderThunderFire)
  • (5, 5) - (FireFire)
  • (2, 1) - (ThunderThunder)
  • (8, 7, 9) - (WaterFireThunder)

Thunder Ryuzetsuran

Fire Mad Rock

Details
Place Gold Points Cup Points
1 100,000 100 150
2 50,000 80 120
3 30,000 90
4 10,000 40 70
5 10,000 20 60
6 10,000 20 50
7 5,000 20 40
8 5,000 20 30
9 5,000 20 20
10 3,000 20 20
11 3,000 10 20
12
13 1,000 10 20
14 1,000 10 20
15 1,000 10 20

Rank 11[]

(23 MP, 3264-3852 G, 138-180 EXP)

800 points to next rank

  1. Thunder Thunder Goblin
  2. Thunder Thunder Rabbit
  3. Thunder Spark Creeper
  4. Water Frost Creeper
  5. Thunder Thunder Raccoon (Lord)
  6. Fire Fire Raccoon (Lord)
  7. Water Rain Raccoon (Lord)

Possible Formations:

  • (3, 3, 3) - (ThunderThunderThunder)
  • (2, 3) - (ThunderThunder)
  • (1, 2) - (ThunderThunder)
  • (6, 1, 3) - (FireThunderThunder)
  • (5, 1, 3) - (ThunderThunderThunder)
  • (4, 3, 3) - (WaterThunderThunder)
  • (7, 3, 1) - (WaterThunderThunder)
  • (1) - (Thunder)

Water Elite Aqua Hand

Fire Fiery Dragon

Water Elite Aqua Hand

Details
Place Gold Points Cup Points
1 200,000 150 170
2 100,000 120 136
3 50,000 90 102
4 20,000 70 80
5 20,000 50 70
6 20,000 40 55
7 5,000 30 45
8 5,000 20 35
9 5,000 20 20
10 3,000 20 20
11 3,000 10 20
12 3,000 10 20
13 1,000 10 20
14 1,000 10 20
15 1,000 10 20

Rank 12[]

(25 MP, 2597-4296 G, 156-204 EXP)

1000 points to next rank

Recommended Team: Thunder

  1. Water Ice Centaur
  2. Water Aqua Slime
  3. Water Blue Valkyrie
  4. Fire Hinokino (Hero)
  5. Water Frosh (Hero)
  6. Thunder Pikadake (Hero)

Possible Formations:

  • (1, 1, 1) - (WaterWaterWater)
  • (3, 3, 3) - (WaterWaterWater)
  • (4, 1) - (FireWater)
  • (1, 1) - (WaterWater)
  • (2) - (Water)
  • (6, 3, 1) - (ThunderWaterWater)
  • (5, 3, 1) - (WaterWaterWater)
  • (2, 1, 2) - (WaterWaterWater)

Water Wildwolf

Thunder Thundering Hypno Dragon

Water Wildwolf

Details
Place Gold Points Cup Points
1 200,000 150 221
2 100,000 120 176
3 50,000 90 132
4 20,000 70 104
5 20,000 50 91
6 20,000 40 71
7 5,000 30 58
8 5,000 -10 45
9 5,000 -30 26
10 3,000 -60 26
11 3,000 -90 26
12 2,000 -120 26
13 1,000 -150 26
14 1,000 -180 26
15 1,000 -200 26

Rank 13[]

(25 MP, 3964-5397 G, 118-182 EXP)

2000 points to next rank

Recommended Team: Water

  1. Water Blue Valkyrie (1055 HP)
  2. Water Aqua Slime (1060 HP)
  3. Water Ice Centaur (1300 HP)
  4. Thunder Elite Spark Hand (1420 HP)
  5. Fire Hinokino (Hero) (1055 HP)
  6. Water Frosh (Hero) (1055 HP)
  7. Thunder Pikadake (Hero) (1055 HP)

Possible Formations:

  • (2) - (Water)
  • (5, 3) - (FireWater)
  • (6, 1, 3) - (WaterWaterWater)
  • (7, 4, 3) - (ThunderThunderWater)
  • (4, 1, 1) - (ThunderWaterWater)

Water Icicle Dragon (5250 HP)

Fire Mad Rock (The Stone Devil) (13,040 HP)

Water Icicle Dragon (5250 HP)

Details
Place Gold Points Cup Points
1 200,000 150 287
2 100,000 120 228
3 50,000 90 171
4 20,000 70 135
5 20,000 50 118
6 20,000 40 92
7 5,000 30 75
8 5,000 -10 58
9 5,000 -30 33
10 3,000 -60 33
11 3,000 -90 33
12 3,000 -120 33
13 1,000 -150 33
14 1,000 -180 33
15 1,000 -200 33

Rank 14[]

(27 MP, 9600-10,800 G, 80-90 EXP)

2000 points to next rank

Recommended Team: Water

  1. Fire Red Gobble Frog (2665 HP)
  2. Fire Red Merman (2845 HP)
  3. Water Ocean Merman (3110 HP)
  4. Fire Hell Urg (2530 HP)

Possible Formations:

  • (1, 1) - (FireFire)
  • (2, 3, 2) - (FireWaterFire)
  • (4, 4) - (FireFire)
  • (1, 2, 1) - (FireFireFire)

Fire Mad Rock (2845 HP)

Water Ocean Ira (11,210 HP)

Fire Mad Rock (2845 HP)

Details
Place Gold Points Cup Points
1 250,000 150 373
2 100,000 120 296
3 50,000 90 222
4 20,000 70 175
5 20,000 50 153
6 20,000 40 119
7 5000 30 97
8 5000 -10 75
9 5000 -30 42
10 3000 -60 42
11 3000 -90 42
12 3000 -120 42
13 1000 -150 42
14 1000 -180 42
15 1000 -200 42

Rank 15[]

(27 MP, 9600-10,800 G, 80-90 EXP)

3000 points to next rank

Recommended Team: Fire

  1. Fire Fire Bee-girl
    (3495 HP)
  2. Thunder Emerald Fish
    (3600 HP)
  3. Thunder Rare Emerald Fish
    (4225 HP)

Possible Formations:

  • (1, 2, 1) - (FireThunderFire)
  • (1, 1) - (FireFire)
  • (3, 1) - (ThunderFire)
  • (2, 3, 2) - (ThunderThunderThunder)
  • (3) - (Thunder)

Water Ocean Ira
(7710 HP, 2TTC, ATK All ~500 to Fire)

Thunder Ryuzetsuran (Ultimate)
(25,290 HP, 2TTC, ATK All ~200 to Fire)

Details
Place Gold Points Cup Points
1 250,000 150 484
2 100,000 120 384
3 50,000 90 288
4 20,000 70 227
5 20,000 50 198
6 20,000 40 154
7 5,000 30 126
8 5,000 -10 97
9 5,000 -30 54
10 1,000 -60 54
11 1,000 -90 54
12 1,000 -120 54
13 1,000 -150 54
14 1,000 -180 54
15 1,000 -200 54

Sage Wizard [Phoenix] []

(30 MP, 15,400-16,600 G, 95-105 EXP)

10,000 points to next rank

Recommended Team: Thunder

  1. Water Ocean Merman
    (5110 HP)
  2. Water Freeze Urg
    (5050 HP)
  3. Water Honey (The Narcissus Fairy)
    (5620 HP)
  4. Fire Ruby Fish
    (4600 HP)

Possible Formations:

  • (1, 1, 1) - (WaterWaterWater)
  • (2, 2, 4) - (WaterWaterFire)
  • (4, 4, 3) - (FireFireWater)
  • (1, 2) - (WaterWater)
  • (3, 3) - (WaterWater)

Thunder Baron Lionel (The Beast King)
(51,150 HP, 3TTC, ATK one ~1700 to Thunder)

Details
Place Gold Points Cup Points
1 300,000 200 629
2 150,000 150 499
3 100,000 100 374
4 50,000 90 295
5 50,000 80 257
6 50,000 70 200
7 30,000 60 163
8 30,000 -10 126
9 30,000 -30 70
10 30,000 -60 70
11 10,000 -90 70
12 10,000 -120 70
13 10,000 -150 70
14 10,000 -180 70
15 10,000 -200 70

Sage Wizard [Wisdom][]

(30 MP, 24,500-25,300 G, 185-195 EXP)

Recommended Team: Water / Fire

  1. Fire Rare Ruby Fish
    (4665 HP)
  2. Fire Bloody Merman
    (5255 HP)
  3. Fire Honey (The Garden Fairy)
    (5520 HP)
  4. Thunder Bolt Urg
    (4970 HP)
  5. Thunder Yellow Gobble Frog
    (5665 HP)

Possible Formations:

  • (1, 2, 3) - (FireFireFire)
  • (2, 3, 2) - (FireFireFire)
  • (4, 4) - (ThunderThunder)
  • (1, 1, 5) - (FireFireThunder)
  • (3, 4) - (FireThunder)

Fire Mad Rock (The Giant Stone Devil)
(25,415 HP, 5TTC, ATK one ~1900 to Fire, ~950 to Water)

Fire Alec Luminares (Astral Spirit Engineer)
(54,420 HP, 2TTC, ATK All ~1075 to Fire, ~500 to Water)

Details
Place Gold Points Cup Points
1 500,000 0 817
2 300,000 0 648
3 200,000 0 486
4 100,000 0 383
5 100,000 0 334
6 100,000 0 260
7 50,000 0 211
8 50,000 -10 163
9 50,000 -30 91
10 50,000 -60 91
11 30,000 -90 91
12 30,000 -120 91
13 30,000 -150 91
14 30,000 -180 91
15 30,000 -200 91
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