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Thursday Trees

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This is a Weekly Event Quest that is available all day on Thursdays and for rotating one hour intervals on weekends. All quizzes in these quests are of Lifestyle and Sports categories. It is the easiest way to get Tree evo Spirits. A very difficult five star quest was added on May 30, 2014.

Scarlet Dryad Icon Holy Tree of the Sea Icon Yugdracil (Tree of the Heavens) Icon World Tree (Bright Sunlight) Icon

QuestsEdit

Quest Enemies Boss

Forest's Lord

(☆☆, Rank 1, 20 MP)

(470 G, 24 EXP)

Fire (A) Scarlet Dryad

Water (A) Jade Dryad

Thunder (A) Moonlight Dryad

Fire (A) Scarlet Dryad

Water (A) Jade Dryad

Thunder (A) Moonlight Dryad

Holy Forest

(☆☆☆, Rank 1, 35 MP)

(553-786 G, 64-68 EXP)

Fire (A) Scarlet Dryad

Water (A) Jade Dryad

Thunder (A) Moonlight Dryad

Fire (A+) Holy Tree of Sunbeams

Water (A+) Holy Tree of the Sea

Thunder (A+) Holy Tree of Prayer

Fire (A+) Holy Tree of Sunbeams

Water (A+) Holy Tree of the Sea

Thunder (A+) Holy Tree of Prayer

Pursuing Truth

(☆☆☆☆, Rank 1, 50 MP)

(470-706 G, 126-144 EXP)

Fire (A+) Holy Tree of Sunbeams

Water (A+) Holy Tree of the Sea

Thunder (A+) Holy Tree of Prayer

Fire (S) Yugdracil (Tree of the Sun)

Water (S) Yugdracil (Tree of the Ocean)

Thunder (S) Yugdracil (Tree of the Heavens)

Fire (S) Yugdracil (Tree of the Sun)

Water (S) Yugdracil (Tree of the Ocean)

Thunder (S) Yugdracil (Tree of the Heavens)

God's Forest

(☆☆☆☆☆, Rank 1, 60 MP)

(12000 G, 150 EXP)

Recommended Deck: 5 Thunder / Water 4 Thunder

Show Battle Details

Fire (A+) Holy Tree of Sunbeams

Water (A+) Holy Tree of the Sea

Thunder (A+) Holy Tree of Prayer

Fire (S) Yugdracil (Tree of the Sun)

Water (S) Yugdracil (Tree of the Ocean)

Thunder (S) Yugdracil (Tree of the Heavens)

Fire (S+) World Tree (Bright Sunlight)

Water (S+) World Tree (Deep Oceans)

Thunder (S+) World Tree (Radiant Thunder)

Battle # ☆☆☆☆☆ Enemies
1
Fire (A+) Holy Tree of Sunbeams
(8000~HP, 2TTC, ATK All ~75 to Water, ~220 to Thunder)
Water (A+) Holy Tree of the Sea
(8000~HP, 2TTC, ATK All ~150 to Water, ~75 to Thunder)
Thunder (A+) Holy Tree of Prayer
(8000~HP, 2TTC, ATK All ~220 to Water, ~150 to Thunder)
Note: Easy
2
Fire (S) Yugdracil (Tree of the Sun)
(8000HP, 2TTC, Combo 2x3 ~110 to Water, ~330 to Thunder)
Water (S) Yugdracil (Tree of the Ocean)
(8000HP, 2TTC, ATK All ~175 to Water, ~100 to Thunder, Heal All 13%)
Thunder (S) Yugdracil (Tree of the Heavens)
(8000HP, 2TTC, Combo 2x3 ~330 to Water, ~220 to Thunder)
Note: Make sure to Pre-charge SS
3 2nd for Water mono 1st 2nd for Thunder mono
Water (A+) Holy Tree of the Sea
(8000~HP, 2TTC Poison 4x7%, ATK All ~200 to Water, ~100 to Thunder)
Fire (S) Yugdracil (Tree of the Sun)
(14K~ HP, 1TTC Combo 3x4 ~135 to Water, ~400 to Thunder)
Use Delay/Fire Shield for mono Thunder
Thunder (A+) Holy Tree of Prayer
(8000~HP, 2TTC, Poison 4x7%, ATK All ~300 to Water, ~200 to Thunder)
Note: Make sure to Pre-charge SS before next battle
4 1st for Water mono 2nd 1st for Thunder mono
Fire (A+) Holy Tree of Sunbeams
(8000~HP, 2TTC, SS Lock 7x2)
Water (S) Yugdracil (Tree of the Ocean)
(14K~ HP, 1TTC, Combo 3x4 ~270 to Water, ~135 to Thunder)
Thunder (A+) Holy Tree of Prayer
(8000~HP, 2TTC, SS Lock 7x2)
Note: Make sure to Pre-charge SS and lock is clear (or remaining 1-2 turns)
5 1st for Water mono 1st for Thunder mono
Fire (A+) Holy Tree of Sunbeams
(8000~HP, 2TTC, Counter ATK)
Answer wrongly or off-color if Counter is up
Thunder (S) Yugdracil (Tree of the Heavens)
(14K~ HP, 1TTC, Combo 3x4 ~400 to Water, ~270 to Thunder)
Use Delay/Thunder shield for mono Water
Water (A+) Holy Tree of the Sea
(8000~HP, 2TTC, Counter ATK)
Answer wrongly or off-color if Counter is up
Note: Beware of spill-over attacks to counter, make sure to Pre-charge SS.
Boss Battle 1st 2nd for Thunder mono
Fire (S+) World Tree (Bright Sunlight)
(30K HP, 2TTC, Reflect SS 3 turns, ATK All ~200 to Water, ~600 to Thunder)
Water (S+) World Tree (Deep Oceans)
(90K HP, 3TTC, ATK All ~900 to Water, ~450 to Thunder, Charge)
Thunder (S+) World Tree (Radiant Thunder)
(60K HP, 2TTC, ATK All ~550 to Water, ~400 to Thunder, Heal 13%)
Note: Beware of using hit all SS on fire tree.

Guide Notes:

  • 1st/2nd below mean the spirit should be targeted and killed first/second in battle.
  • The S+ Water tree in final battle deals very high damage, it is recommended to bring mono Thunder team. Only use mono Water if you have a strong team.
Enemy Skills Description
Note 1: Enemies using skills will not attack in that turn (except Combo).

Note 2: Status effects carry over to the next battle if their duration have not run out. Furthermore, the last turn of a battle does not count towards the status effects turn counter.

Charge Increases damage of its next attack by 100%.
Combo Change normal attack to multiple multi-target attacks in one turn (4x3 means 4 attacks to 3 spirits at a time).
Counter Standby Kills (deal very high damage to) spirits that hit the target with an attack. Using SS skills to the target will not be countered. If the enemy is killed, there will be no counter attack.
Element Shield Reduces damage from shielded element by a percentage.
Heal All/Heal Self Heal all enemy spirits or only itself, by a percentage of their Max HP.
Lock AS/SS/Full A status effect. Targets are unable to use AS/SS/act for a set amount of turns. 3x2 means 3-turn lock to 2 spirits.
Poison A status effect. Deals damage to your spirits after each of your turns. 3x7% means a duration of 3 turns and 7% of Max HP as damage per turn. Damage can also be fixed, in which case it can be written like 3x200.
Ratio Deals ratio damage (%) based on your spirits' remaining HP.
Reflect SS Kills (deals very high damage to) spirits that hit the target with any special skill with the following exceptions: If hit by a multi-hit nuke, the enemy Reflector will strike back as many times as they were hit by the split nuke; If poisoned, the Reflector respond with the same amount of poison damage lasting for the same number of turns. Skills that hit only other enemies will not be reflected. Likewise, only the spirit who hit the Reflector will be affected by Reflect, even if the skill used hits more than 1 enemy spirit. Damage inflicted is not enhanced by Weaken or reduced by Shield.
Revive Revives all downed enemy spirits.
Weaken Element A status effect. Spirits take more damage than usual, usually a total of 2x, from weakened element.

Start a Discussion Discussions about Thursday Trees

  • Five-star Trees quest

    38 messages
    • When skill counter is active on an enemy, any spirit that E.G. attacks it with a nuke, use a turn delayer or poison it will be instantly killed...
    • so proud...this is the first time i entered this difficult trees quest and i somehow managed to pass it without a helper going in or crystal be...
  • Thursday Trees drops

    37 messages
    • Maromar is the man!
    • I don't know what I can say.  I encountered "zero drop" twice!!!  In such a mp-consuming event, why not setting the drop r...

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